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    Displaying 3 resources
    • Thumb image for Attraction and Repulsion as a Gaming Principle in ScratchResource Type: Website / HyperLink

      Attraction and Repulsion as a Gaming Principle in Scratch

      Grades: 10 to 12, Community College to Graduate
      Subjects: No subjects selected.
      The goal of this lesson is to create a framework for creating games in BYOB/Scratch by understanding how to implement certain si...
      Contributor: CTE Online
      Views: 0Favorites: 0
    • Thumb image for Creating a Maze Game In ScratchResource Type: Website / HyperLink

      Creating a Maze Game In Scratch

      Grades: 10 to 12, Community College to Graduate
      Subjects: No subjects selected.
      This lesson will guide students in the creation of a maze game with a sprite whose movement is keyboard controlled as well as ot...
      Contributor: CTE Online
      Views: 0Favorites: 0
    • Thumb image for Creating an Interactive Field of Sprites in ScratchResource Type: Website / HyperLink

      Creating an Interactive Field of Sprites in Scratch

      Grades: 10 to 12, Community College to Graduate
      Subjects: No subjects selected.
      The goal of this lesson is to model a simple interactive principle in Scratch. The proximity of the mouse pointer to a sprite w...
      Contributor: CTE Online
      Views: 0Favorites: 0